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MG Store Evony How to appoint Duty Generals to bring greater gains to your build

Source:MIRACLE GAMES Release Time:2022-12-06 15:11:03 Views:1732

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How to appoint Duty Generals to bring greater gains to your buildings?

In Evony, the "Duty" buttons are placed on buildings in the main city, and the buttons can be unlocked when buildings reach a certain level. At this point, players can appoint officers to get the corresponding building gains. This article will first introduce the Duty in Evony, and then summarize the generals who are suitable to be appointed as officers. We hope it will be helpful to you.

[Examples of Duty General in Evony]

The conditions of unlocking & appointing

First of all, according to the different types of buildings, the duties are divided into three types: Military, Defense and Interior. After officers are appointed, buildings will have different types of gains. These gains can be viewed by clicking details in the Duty interface.

Secondly, officers are classified into five grades. The higher the rank of the officer, the higher the gain he or she brings.

The unlock conditions for Buildings’ Duty

Military: Archer Camp Lv21, Barracks Lv25, Workshop Lv29, Stables Lv33, Rally Spot Lv35

Defense: Archer Tower Lv11, Hospital Lv15, Trap Factory Lv19, Warehouse Lv23, Embassy Lv27, Holy Palace Lv35, Bunker Lv20

Interior: Keep Lv16, Academy Lv20, Market Lv24, Forge Lv28, Military Academy Lv1, Research Factory Lv32

The qualifications of Generals

The ranks of officers include five tiers (Junior, Medium, Senior, Special, Super).

The holding conditions of each level are different for each building. The holding conditions are mainly set from the perspectives of Attack, Leadership, Defense, Politics and Power. For example:

• Archer Camp

Junior Officer - Attack 500, Leadership 450

Medium - Attack 850, Leadership 800

Senior - Attack 1150, Leadership 1100

Special - Attack 1300, Leadership 1250, Power 3300000

Super - Attack 1400, Leadership 1400, Power 3300000

• Hospital

Junior - Defense 500, Attack 450

Medium - Defense 850, Attack 800

Senior - Defense 1150, Attack 1100

Special Hospital Officer - Defense 1250, Attack 1200, Power 3100000

Super Hospital Officer - Defense 1400, Attack 1400, Power 3100000

• Keep

Junior - Politics 500, Leadership 450

Medium - Politics 850, Leadership 800

Senior - Politics 1150, Leadership 1100

Special Keep Officer - Politics 1300, Leadership 1250, Power 3300000

Super Keep Officer - Politics 1450, Leadership 1450, Power 3300000

Choose the most suitable Generals

No.1 Military Duty

Archer Camp Officer

• John I of Portugal

Ocean Expansion - Increases ranged troops' attack, defense and HP by 5%, and ranged troops' training speed by 20% when General is the Archer Camp Officer.

[John I of Portugal]

Barracks Officer

• Abd al-Rahman I

Eagle of Conquest - Increases ground troops' attack, defense and HP by 5%, and ground troops' training speed by 20% when General is the Barracks Officer.

[Abd al-Rahman I]

Workshop Officer

• Gwon Ryul

Lighting Strikes - Increases siege machines' attack, defense and HP by 5% and siege machines' training speed by 20% when General is the Workshop Officer.

[Gwon Ryul]

Stables Officer

• Stilicho

Shield of Rome - Increases mounted troops' attack by 15% and mounted troops' defense and HP by 10% when General is the Stables Officer.

• Oleg of Novgorod

Kiev Conquest - Increases Mounted Troop Attack, Defense and HP by 5% when General is the Stables Officer, and also increases Mounted Troop Training speed by 20%.

[Stilicho & Oleg of Novgorod]

Rally Spot Officer

• Toyotomi Hideyoshi

Taikou Expedition - Increases March Size by 5%, and increases troops' attack & HP (while attacking) by 5% when General is the Rally Spot Officer.

[Toyotomi Hideyoshi]

No.2 Defense Duty

Archer Tower Officer

• Ban Chao

Western Regions - Reduces enemy mounted troops' attack by 20% and increases your in city ranged troops' attack by 20% when General is the Archer Tower Officer.

• Maurice of Nassau

Maurices Formation - Reduces enemy ranged troops' attack by 15% and increases your in-city ranged troops and siege machines' attack by 20% when General is the Archer Tower Officer.

[Ban Chao & Maurice of Nassau]

Hospital Officer

• Skanderbeg

Independence Hero - Increases hospital capacity by 25% when General is the Hospital Officer.

[Skanderbeg]

Trap Factory Officer

• Otto the Great

Empire Defender - Increases in-city siege machines' attack by 30% and reduces enemy ranged troops' attack by 15% when General is the Trap Factory Officer.

• Askia Muhammad

King of Gold - Reduces the Gem and resource cost of siege machines repairing by 15% and increases in-city siege machines' attack by 25% when General is the Trap Factory Officer.

[Otto the Great & Askia Muhammad]

No.3 Interior Duty

Keep Officer

• Menshikov

Greedy Marshal - When the General is the Keep Officer, the construction speed in the city will increase by 20%.

• Zhuge Liang

Wolong - When the General is the Keep Officer, the construction speed in the city will increase by 20%.

• Ashoka

Wise Emperor - Increases ranged troops' attack by 20% and reduces enemy ground troops' HP by 15% when the General is the Keep Officer.

[Menshikov & Zhuge Liang & Ashoka]

Academy Officer

• Eulji Mundeok

National Hero - Increases research speed by 20% when General is the Academy Officer.

[Eulji Mundeok]


Tips:

1. The absence of the above generals will not affect the appointment of officers. Because as long as the generals meet the officer requirements, the buildings can get the officer gains after the appointment, but the best effect is not achieved.

2. When an officer is upgraded in tier, you need to appoint the General again to activate the new tier's benefits.

3. As Duty Generals ascend, the effectiveness of their Special Skills increases. Now some positions can be recruited through the Tavern. Recruiting generals in the Tavern and ascending them can effectively improve the strength of defending the city.

4. Currently, only a few special equipment (Consul's Staff, Consul's Toga) will have their effect when worn by officer generals. Other equipment will not take effect on the Duty Generals.

5. No Skill Book has been applied to Duty Generals so far.

6. Only a few General Specialties take effect when the General assumes the Duty. Without special instructions, the General Specialty does not take effect on the Duty Generals.

7. Spiritual Beast and Dragon do not take effect on the Duty Generals.


The above generals are currently duty generals in Evony. Obviously, not all buildings have their own duty generals, so we speculate that Evony will add more duty generals in the future. Let us look forward to it together!



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