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The fire of loss burns through the sky!
Previously, we have learned about the characteristics of the violent team and the "perpetual motion machine" camp. This article will continue to explain the next camp, the unique burning team of Clark country.
[about Clark]
In the world of the land of origin, the Clark State is the first group of aborigines to come to the mainland. They are sparsely populated but have strong magic talents, which can cause a negative state of "burning" to the enemy.
The heroes of Clark camp are called the "burning team", and the formation of the burning system depends on a specific combination of heroes. First of all, arson heroes are required to "ignite" enemy units; Then, based on the burning effect on enemy units, friendly units can cause additional damage or control with a high probability.
[camp advantages]
1. The burning system has a rich combination of heroes, and the camp collocation is highly strategic.
2. The more rounds, the more significant the damage caused by burning.
[camp shortcomings]
1. The requirements for ignition heroes are high. The success of "ignition" may directly affect the war situation.
2. The burning system needs to be combined before it can play its role. Once there is a battle attrition, it will affect the burning.
[recommended lineup]
Play: protagonist, Gary, Rebecca, Faded Phantom, Zorro, Quedlin
Reinforcements: Roronoa, Rosalia, Christie, Beary, Rae, Nia
Advantages: the lineup is relatively comprehensive. Gary and Rebecca ensure the omni-directional arson of the front and rear rows. Faded Phantom and Zorro can maximize the output under the burning bonus. Quedlin provides all control.
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